export class ScoreManager {
constructor() {
this.score = 0;
this.combo = 0
}
addScore(toAdd) {
this.score += toAdd
onHit() {
this.combo += 1;
this.score += 200 * Math.min(1, (Math.min(this.combo, 16) /4))
resetCombo() {
this.combo = 0;