import { Sprite } from './entity.js'; class ScoreUiTextValue extends Sprite { constructor(title, x, y) { super(x, y) this.title = title; } setTitle(newTitle) { this.title = newTitle; } draw(val) { fill(255); textSize(18); text(this.title, this.x, this.y - 48) textSize(48); text(val, this.x, this.y) } } export class ScoreUi extends Sprite { constructor() { super((width / 2) + 175, height - 40); this.score = new ScoreUiTextValue("SCORE", this.x, this.y); this.combo = new ScoreUiTextValue("COMBO", this.x, this.y - 86); } draw() { this.combo.draw(window.gameScreen.score.combo); this.score.draw(window.gameScreen.score.score); } } export class CurrentSongUi extends Sprite { static draw(img, name, artist) { fill(255); textSize(18); text(artist, (width / 2) + 175 + 40, 40 + 24) textSize(24); text(name, (width / 2) + 175 + 40, 40) } } export class KeyHint extends Sprite { static draw(innerText, x, y) { stroke(255) noFill() textSize(16) rect(x - 8, y - 20, textWidth(innerText) + 16, 28) fill(255) noStroke() text(innerText, x, y) } }